Having fun building Wolf and GOW

  • 4 Posts
  • 18 Comments
Joined 1 year ago
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Cake day: June 19th, 2023

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  • Great questions!

    Did you look into memory deduplication?

    For the Steam library I suppose? There’s been some discussions around it both in Discord and Github #83 #69 It’s something that I should definitely research further but I’d really like to address it even if it’s just something that might be done outside of our container… Would you like to help us?

    Is client software sunshine or custom software?

    Wolf is an implementation of a full Moonlight backend from scratch; there’s has been many reasons for this but mostly it’s because Sunshine has a lot of global and intertwined state and it would be very hard to add support for multiple independent users. I try to contribute upstream where possible; for example I’ve helped merging our custom library for virtual inputs so that users of Sunshine could also benefit from the new virtual joypad implementation and support for Gyro, Acceleration and so on…