• 0 Posts
  • 36 Comments
Joined 1 year ago
cake
Cake day: July 1st, 2023

help-circle
  • There is no section 15 or 16 in GPLv3, but I did find section 7 saying:

    Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or

    But that’s an optional thing that you must add onto the GPLv3 license. I’ll have to keep that in mind for the future.

    That would explain why what I’ve read mentioned it’s not guaranteed in GPLv3 (when comparing to MIT). I’ll have to figure out what that notice would look like.



  • I don’t care if people make money to use my code. I just want my name attached to it somehow, even if you make it closed sourced which is MIT and OpenBSD. I hope you do use my code and even if you heavily reference it to make something new, carry that forward so more can learn and benefit.

    I also don’t understand “better for the end user” arguments either. I have a library that people want to be included in another project, but that project is GPL. They won’t merge my code unless I change my code to be GPL. So everyone who wants them merged is out of luck. I can’t merge their code either with mine. What is supposed to happen is I freely give up my name to the code and restrict it to only being GPL and for GPL projects. Essentially, assimilate and join with the Borg. No, thanks.

    And while that’s from my experience, I’ve also seen good projects get traction, have excitement over it, and fall off the earth because they end up making it GPL. Everyone interested in adopting it, personal or business, just disappear. Then something with less restrictions comes along and gets adopted.

    End-users move to what’s better for them, and if you have a library that is only for GPL, you can end up limiting your options with a wasteful purity test. If you want it to be free you’d give freely with no restrictions. And if you think, “You can contact me to discuss licensing” that doesn’t happen. It’s still a restriction and almost nobody actually bothers.





  • No, but they’ll mention in their commercials how many millions they helped donate to charity. They’ll include a shot of somebody in a wheelchair or with some sort of injury smiling. Then they’ll show one of their workers smiling. Then, for some reason, the sun blowing out the camera lens. Finally they’ll show their logo and the charity’s logo, maybe with a line saying how much they care.









  • ShortFuse@lemmy.worldtoMemes@lemmy.mlsIGmA BeHaiovouR
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    2 months ago

    Steam has limited rollback support from the command line which we had to do plenty of times for Starfield when working on Luma. Sometimes updates are small. Sometimes the entire exe gets reshuffled so you have to find where to patch the exe all over again.

    All the versions are apparently there. You just need to download the “depot” and it’ll dump into a folder. From there you copy that folder over your game directly.

    It also works the other way around. I can download the depot for the latest version and stay on the version I’m at. It’s useful to pick apart and diff what was actually changed.

    Why they can’t add that as an option I’m not sure. That seems more of a UX/UI issue rather than a technical one (like avoiding people using old versions on the web server).


  • ShortFuse@lemmy.worldtoMemes@lemmy.mlsIGmA BeHaiovouR
    link
    fedilink
    arrow-up
    14
    ·
    edit-2
    2 months ago

    I was about to mod the game for HDR and then found out news of FO4 getting updated.

    Updates break mods. Just how it is. Though, after seeing the work needed for modding Starfield after each exe change, I’m doing shader replacement now. As long as they don’t change from DirectX, I should be good.

    Edit: Nevermind. Somebody asked me for help and got roped in. Got HDR working. Let’s see if it actually lasts.

    Edit2: Just gotta fix TAA. Source