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Cake day: June 16th, 2023

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  • I loved it. The story is engaging and EXTREMELY well told.

    The combat starts barebones and gets more engaging as you unlock more abilities. It stays simplistic enough that you can mix and match to your style, but there are enough different loadouts for you to try different play styles. With ability cool downs, it kind of feels like the ATB system merged into an action game at times.

    Side content isn’t great and it’s pretty easy. Although it’s worth it for the narrative additions to the story.

    DLC wasn’t great. The first one was a missed opportunity for some arena type fights and new dynamic elements. It ends up being uneventful.

    The second DLC is better, but they end up making parts of it WAY to hard.










  • Most of these have been mentioned before, but I’ll mention them again.

    Halo Master Chief Collection. Everything before 5 is local split screen. 5 requires two Xboxs. I would just avoid Infinite, but I believe it also requires two systems, maybe including PC.

    Diablo 3 is very accessible. 4 should be as well. I’m told Diablo 2 is the best, so I need to try to get back into it. All should be good options.

    Monster Hunter requires more patience. At least for World, cooperation is good but really the game is geared towards individuals being able to take charge as necessary. Track, set traps, bait, capture, etc. Multiplayer is VERY useful during fights though.

    Stranger of Paradise is kinda Souls-like but more forgiving. In my experience it’s A LOT more friendly to Multiplayer. It’s also a ton of fun with a friend.

    Psi-Ops: Mindgate Conspiracy. An old PS2 game. One person controls the body, the other controls the mind. Especially if you have a Gameshark and you can go Godmode.

    Any of the old Street sports games were a blast back in the day.

    Older Twisted Metal for another old-school recommendation.




  • FWIW, this is pretty close to how I feel about it. Compared to XV, this game is a masterpiece.

    I’d add that the ability recharges make the later combat feel a little bit more ATB-like (to me at least), when you’re relying more on those abilities than standard attacks.

    Also, I personally think it’s the most (or second most) well-told game of the franchise. They do a phenomenal job of setting up different situations with maximum impact. The sad and hopeless feels sad and hopeless, the enraging feels enraging, and the grandiose feels ABSOLUTELY GRANDIOSE.