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Out of curiosity, what switch are you using for your setup?
Last time I looked, I struggled to find any brand of “home tier” router / switch that supported things like configuring vlans, etc.
I made LASIM! https://github.com/CMahaff/lasim
I currently have 3 accounts (big shock):
Out of curiosity, what switch are you using for your setup?
Last time I looked, I struggled to find any brand of “home tier” router / switch that supported things like configuring vlans, etc.
Maybe I am not thinking of the access control capability of VLANs correctly (I am thinking in terms of port based iptables: port X has only incoming+established and no outgoing for example).
I think of it like this: grouping several physical switch ports together into a private network, effectively like each group of ports is it’s own isolated switch. I assume there are routers which allows you to assign vlans to different Wi-Fi access points as well, so it doesn’t need to be literally physical.
Obviously the benefits of vlans over something actually physical is that you can have as many as you like, and there are ways to trunk the data if one client needs access to multiple vlans at once.
In your setup, you may or may not benefit, organizationally. Obviously other commenters have pointed out some of the security benefits. If you were using vlans I think you’d have at a minimum a private and public vlan, separating out the items that don’t need Internet access from the Internet at all. Your server would probably need access to both vlans in that scenario. But certainly as you say, you can probably accomplish a lot of this without vlans, if you can aggressively setup your firewall rules. The benefit of vlans is you would only really need to setup firewall rules on whatever vlan(s) have Internet access.
I loved the original Hades, but I played it after it left Early Access.
It’s going to be really hard to resist jumping in early with Hades II.
This was my experience as well, though I did notice that many games did not properly isolate game saves from separate steam accounts.
Tip to any devs that might read this: organize saves based on the steam account logged in, not the user of the PC (always “deck” for the steam deck) and definitely not just a single location among the game’s data.
For anyone finding this in the future:
The latest version of LASIM (0.2.1) has a Settings tab that allows you to choose what you want to upload.
If you are using the JSON file posted above, you’d want to choose just “Upload Community Subscriptions” on this tab so that your profile settings, etc. are not changed.
LASIM author here - you are correct. I explicitly made it “additive” to avoid accidents where you could end up erasing a bunch of subscriptions. Right now LASIM only calls the subscribe API interface so it’s actually impossible for it to unsubscribe you from anything.
I am considering adding a “destructive” sync in the future which, if toggled on, would unsubscribe you from anything not in the JSON file. But it’s not implemented yet!
I’m surprised by Helldiver’s. Has there been some performance patches? I tried playing that on my deck near launch and it really struggled even at minimum settings - I can’t imagine how it would run at higher difficulties.