Everyone is mad about this but I still don’t understand how RDR2 was even nominated for Labor of Love, let alone won.
Valve loves money and it clearly shows. The steam awards just became an advertising tool, people in Valve had to write the paragraph about the game.
They do like money, but Valve also loves providing a service to people.
Nobody uses Epic Games, Origin, Ubisoft Connect, or Battle.net because they want to, they use it because they have to.
Steam Awards is a bit janky sure, but to say that their inability to run pointless awards properly ruins the convenience and value that Steam brings to its users would be a gross overstatement.
No they don’t care about the service, we should be able to play games without steam client, we should be able to resell digital games, developers should not had to pay $100 non refundable fees to upload one game each time, etc.
Steam cares about money, it’s just that simple.
Are you able to resell digital games on Nintendos platforms? What about playstation or xbox? Wow, no you say?
They’re a business, not a charity. OF COURSE they care about money. What’s nice is that they do it ethically and in a consumer-friendly way.
Technically the game does have innovative gameplay, no AAA studio has the balls to release a game as boring and lacking in gameplay that Bethesda has, they spent over a decade making fast travel the most integral gameplay mechanic.
Fast travel, plus inconsistency in whether or not you even get an “immersive” cutscene. Half the time you click into the menu and BOOM you’re standing outside at some new location. About as much fun as fast traveling to another part of an Excel sheet.
That’s honestly my main issue. I got 25 hours in and got frustrated I wasn’t getting any cutscenes. Been waiting for a mod to add them every time I travel before I go back
They make a huge difference! I could at least keep myself in the zone with cutscenes. Without them it’s just absolutely horrible to go anywhere.
Exactly, without them it’s literally impossible to feel like you aren’t fast traveling. The beauty of previous Bethesda games was that you could play the entire game without fast traveling and you would be rewarded almost every time you chose to walk instead of fast travel.
Wait, do they know what the word innovative means?
Wait, do they know what the word gameplay means?
Wait, do they know what the word most means?
It was community chosen. So a lot of people trolled. There’s a random dating sim in the"Outstanding story" finalists
https://store.steampowered.com/app/2322560/Love_Is_All_Around
I played way too much of this game and enjoyed most definitely more than the average player. And uh yeah I’m certain steam users are just making a mockery but such is the Internet haha.
Even if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.
I don’t think a Bethesda game has been innovative ever.
Arena was pretty special in 1994. Day/night cycles, dynamic weather, procedural generation to create one of the biggest maps for a game even now…
It’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.
It’s for the lock pick mini game.
I dunno why everyone is defending the game. You don’t even need to. This award was determined by community votes.the community wanted this.
I have no side to take, but it’s sorta hilarious seeing people saying the award mean nothing when it’s starfield that win it, and on the other hand congratulate Baldur’s Gate for winning another GOTY. Truly the Schrodinger Award.
To be fair, “game of the year” feels like it’s meant to measure popularity, while “most innovative” sounds like it shouls measure how innovative a game is, which is perhaps why the two awards get such different reactions.
Well tbf as well, innovative is as subjective as game of the year, what seems to be innovative to some might not be one for another. It’s hard to define “innovation” because it’s simply a process of putting in change on an established thing. Try google “innovative product of (year)” and you might see a tons of “isn’t it just x but y” product.
In my case i haven’t played Starfield nor Baldur’s Gate 3 so i wouldn’t know whether they deserve the award or not, if people think it does, hey, more power to them. Steam Award is a popularity contest voted by people anyway, taking it seriously is missing the point.
innovative is as subjective as game of the year
I don’t think I’ve actually heard a single person unironically assert Starfield is ‘innovative’…
I assert nothing though.
Not saying you did. I’m saying while ‘innovative’ might be subjective, it’s hard to see how it actually could deserve the ‘most innovative’ title when practically nobody would agree to that claim. It’s fairly obvious the vote had little to do with the actual game.
Even if they think it is, looking at todays online environment, i understand why it’s not an open statement. I remember the game is well received on launch, then it slowly slip to mixed and negative a month or so later, i shaped my opinion based on this.
For comparison, No Man Sky won Innovative Award by GDC for the launch version.
I don’t really take award seriously, less so with Steam Award. Watching people react to it is still funny though, ngl.
A bugged, half empty interplanetary map game… Didn’t “No Man Sky” already did that? Maybe the innovation is that they don’t plan to fix it later?