• ObsidianBlk@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    6 months ago

    Just to be technical, here… Those past games, BG1 and BG2, utilized a very different ruleset (the ADND ruleset, if I recall correctly) to the ruleset BG3 utilized (5e). While they share a lineage, ADND and 5e are quite different.

    • Maalus@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      6 months ago

      It’s a game. The fact that they use 5e for most things, doesn’t mean they can’t include other rules or explanations. A wish spell might not even exist in this universe, and it would be fine. Revivify scrolls don’t exist and don’t work this way in 5e. There are no “surfaces” in 5e like they exist in bg3. A lot of feats are changed (so far as to even break bounded accuracy). They could easily implement lvl20, but they decided to end the game around 12, which is fair. Let’s not act as if they had no choice though

      • ThunderWhiskers@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        6 months ago

        Easily implemented level 20? Most tabletop game masters can’t implement a level 20 game without the limitations of a video game. They invariably wind up cartoonish, broken, and unbalanced. There is a reason there is only one official adventure that even ranges up to 20. Balance may not matter to you but It does matter for a game.