• Plagiatus@lemmy.world
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    6 months ago

    Understandably - as a developer you need to pay money to keep your apps listed on the Apple store - even if they’re free apps. So just to recoup those losses you almost have to put in ads or subscriptions.

    • ripcord@lemmy.world
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      6 months ago

      Isn’t it like $100 per app publisher per year?

      I mean, that’s not nothing but seems like it wouldn’t take much - certainly not many subscriptions - to pay it off.

      A very small GoFundMe or coffee tip jar or just spread out the costs between a few interested people and you’re done.

      Most of the ad-infested apps - and at this point, that’s virtually anything listed for free - are just cash grabs, not anything to do with recouping listing costs.

    • ImaginaryFox@kbin.social
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      6 months ago

      I think for consumers it doesn’t matter the reason. A bad experience is still a bad experience, and that’s something I found the Apple appstore to be, so avoid it most of the time.