![](https://media.kbin.social/media/78/f5/78f55af2cccc09fca3e0851e3621949110c40bda276926ee0d74313efcc60a5f.jpg)
![](https://lemmy.world/pictrs/image/553bbf0c-ecfc-4162-8ee0-019cd04abef1.png)
Hey mate.
Getting wrecked is no shame at all.
I got absolutely wrecked by the bandits in the ruis too. Then I reloaded, discovered what use an oil keg can be, and won the fight.
Same with the Goblin camp, or the (second) attack on the Grove (which was far easier after moving some objects)
It’s incredible how much easier a fight turns out if you contemplate for half a minute and the restart.
On the other side I decided to not reload, after one of the characters got killed in camp, because opposite to losing a fight, It was my decision to watch the outcome - which was worse.
PS: I am doing it the other way than you did. I started in August alone in balanced mode, and are halfway through act2 by now. And started a co-op playthorugh together with my wife in easy mode two weeks ago.
I have a coop game with my wife too. We have about 40 hours on our clock too, and we just yet entered the Underdark.
At that pace I expect our game to last for years, because in my “normal” run I am at 170 hours and still have plenty to do.
You can of course do it faster, by lowering diffiCulty (we did) and by just following the main quest. But much fun lies in exploring the world and finding the many secrets.