• 2 Posts
  • 68 Comments
Joined 11 months ago
cake
Cake day: August 7th, 2023

help-circle



  • As others pointed out, a lot of factors would go into this decision. How many working hours can she normally put in if the average client only pays for an hour? How much time does she have to spend cleaning herself up between? How much risk is there in taking a new client?

    Its pretty similar to working freelance compared to a paycheck. If I wanted to go on my own as a freelancer I could probably charge 2-3x my hourly salary rate as a freelancer. But I’d have to hunt for my next meal. I’d have to figure out all my 1099s. I’d have to change stragies to get new clients… Or I can just work my current corpo job making an OK salary but always know I have a paycheck coming and insurance.



  • Yes I’m implying student logic is only applicable in contexts where a teacher has laid out a test for you to intuit.

    Student logic doesn’t apply when you have to come up with a new idea to an actual problem that exists in the real world.

    There is value to learning student logic. It shows creativity. It shows a level of understanding of the material and how to be a teacher. But it’s not the same as learning the material.




  • Yeah I mean in some cases it’s not hard to surmise. Given the context (class, diagram) and how many numbers you have assigned, what formulas are available to you, you might be able to guess the teacher shoved the numbers into the wrong formulas to create the incorrect answers. For some classes simply supplying nearby numbers to the correct response might not be “real” enough.

    Student logic is certainly a thing, but I can’t image it much help for the complexity shown in the meme. Basic geometry or math word problems as found in biology or statistics? Yeah sure








  • I’ll never make it sadly.

    But I dream of a game that kind of looks and feels like a Pokémon game. But you are a witch or herbalist going round the different biomes in a fantasy setting making remedies and potions like a morrowind game.

    So obviously there’s be your dying grandma or mentor and some sort of evil overtaking the land. You set out of the city with your knife, shovel and glassware. There’d be a pokedex of plant and animal parts to find and fill out. Roots, stems, leaves, flowers, fruits, then maybe also monster parts. There’d probably be a crafting tree like I’m Minecraft. Different biomes, seasons, or biome locations would inevitably have to be gated by tools or potions.

    Eventually you’d discover the recipe to make the thing to defeat the BBEG and he’d probably show up to stop you from getting the last and rarest ingredient in the potion. Etc.

    Would definitely need to ride the knifes edge of challenging a players knowledge and intuition about botany, as well as tropes in witchcraft and fantasy. Without being too hard, too requiring of memory and notes…

    A challenge to making the game? Would need probably 5x the art in an old Zelda or Pokémon game. Talking 200+ unique foraged items, 6+ biomes with sub biome/habitats. Monsters. Townsfolk. Etc. Oh and I’d like have to learn how to code and make art. So yeah. Someone. Please make this game for me. Or tell me it exists.